﻿namespace GameServer.Model
{
    /// <summary>
    /// 角色数据模型
    /// </summary>
    public class UserModel(int id, string name, int accountId)
    {
        public int Id = id;//唯一id
        public string Name = name;//角色名字
        public int Been = 10000;//豆子的数量

        public int WinCount = 0;//胜场
        public int LoseCount = 0;//负场
        public int RunCount = 0;//逃跑场

        public int Lv = 1;//等级
        public int Exp = 0;//经验

        //金币 游戏币...

        public int AccountId = accountId;//外键：与这个角色所关联的账号Id

    }
}
